Yo, join us as we absolutely LOSE OUR GOD DAMN MINDS OVER THIS THING HOLY SHIT DUDE.
December 13, 2014 at 9:00 pm
The Yakuza 5 announcement is the only part of this video that matters.
December 13, 2014 at 9:18 pm
We need a timestamp, gif, and a WebM now!
December 13, 2014 at 9:21 pm
AN HOUR AND TWELVE MINUTES IN FOR YAKUZA 5!
December 14, 2014 at 4:53 am
It is literally what we were all waiting to see, the whole reason we wanted this video out! THAT REACTION.
December 14, 2014 at 10:35 pm
It was everything I could have hoped for, haha.
December 15, 2014 at 7:16 pm
It needed to be somehow better, Yakuza 5 needs more hype.
December 13, 2014 at 9:13 pm
finally I’ve been avoiding anything related to this so I can get the full best friend’s experience.
December 13, 2014 at 9:26 pm
Lets see their opinion on the to the ff7 port
December 13, 2014 at 9:37 pm
I love pats laugh when Nathan Drake falls through the world.
December 13, 2014 at 10:31 pm
some say when pat laughs an angel gains its wings
December 13, 2014 at 9:41 pm
Ah finally, now i have something to watch
December 13, 2014 at 9:47 pm
GOBLINS AND GNOMES!
December 13, 2014 at 10:00 pm
oh man oh geez I’m so wet
December 13, 2014 at 10:06 pm
2:36 THE RETURN OF THE BACK TO THE REVENGE! EVERYONE BE IN AWE OF THE BUSINESS MAN!
December 13, 2014 at 10:14 pm
Come on everybody! Let’s see how wet Pat gets for Yakuza 5!!
December 13, 2014 at 10:17 pm
I’m not a big fan of pineapples except when ham, but Fireball & pineapple juice sounds like it might taste good. But, I haven’t bought any Fireball lately because I drink it too fast. I bet I could infuse some cheap whiskey with cinnamon sticks and it would be almost as good. Alcohol seems to be coming up a lot in videos lately. Oh well, Yakuza 5, Pat!
December 13, 2014 at 10:20 pm
13:50 THE HYPEST SHIT ON PSX!
December 13, 2014 at 10:23 pm
I fucking love Fireball. Nice taste Woolie.
December 14, 2014 at 6:58 pm
Fireball doesn’t denote “taste”. It’s easy to drink because it tastes like candy. Your comment is like comparing drinking Fireball to being an expert in wine or expensive liquor. I bet you’re like 17 years old.
Now that I’ve snarked at you like the old man I am, I do in fact respect your opinion and hope you have a good day, sir.
December 13, 2014 at 10:26 pm
About time shit lords
December 13, 2014 at 10:29 pm
21:57 What’s up with ‘dem shoes?
December 13, 2014 at 10:35 pm
I like how Miyazaki has such a humbled/embarrassed gait about him.
December 13, 2014 at 11:15 pm
1:00:51 Liam, you can get Origins for free. Get fucked.
December 13, 2014 at 11:22 pm
You guys really need to specify why you dislike Batman games so much. Is it just because City was too long? And before you say it, no, Origins doesn’t count. I’ve played more of the Batman (Arkham that is) games than all 4 of you combined…probably because I 100%’d city. Which proves you point of it being rather long.
Pat is treating games not as art but as products but when he treats them that way he’s putting them at a lower standard then other mediums such as movies or music. Pat you’re awesome but a review shouldn’t take in to account the price of the game when judging it’s quality, especially when some games just have to be priced a certain way. It should be solely on the content of the game.
December 13, 2014 at 11:25 pm
Liam is an asshole for real
December 14, 2014 at 12:05 am
December 14, 2014 at 12:13 am
Yep that whole price thing was complete shit pat is right about the whole thing.
December 13, 2014 at 11:51 pm
Pat’s reaction to Yakuza 5 was even better than I thought it would be! Nothing but pure joy squealing out of that little ginger!
December 14, 2014 at 1:31 am
As for the whole review argument… I see both sides. But I agree more so with Pat than Woolie or Liam. Yes, video games are a form of art, and they should be treated as such when they are reviewed. It would still be incredibly stupid to completely cut out the value of a game based on its launch MSRP. Like Pat said, games are a product, and reviews should treat them as such. The value of a game from a financial standpoint should be directly tied to the artistic value when making a professional review of a game. It is the job of a reviewer to inform the public whether or not they should spend their money on the product they’re considering at the time of release, full stop. In the future when the game’s price has dropped, anyone with a modicum of intelligence will be able to separate the financial aspect of a review and focus on all of the other aspects of the review to determine if they should buy the game.
Reviews are not intended to be timeless pieces discussing the artistic merit of a product. Fuck, look at the reviews for the releases of any forms of media when they were first hitting mainstream. You’ll clearly see they’re tied to the opinions and biases of their time. 2001: A Space Odyssey was one of the most polarizing films when it first premiered. But most people now consider it to be the most influential science fiction film of all time. The Beatles are seen as visionaries and ground breaking artists now, but at the time they were viewed with the same disdain that One Direction gets now. Granted, I’m not saying One Direction is suddenly going to receive critical praise in 50 years. I’m just saying you can not, and should not consider reviews to be timeless, because they never can be.
December 14, 2014 at 12:04 am
That was everything I wanted in Best Friend reactions. Awesome.
December 14, 2014 at 12:09 am
Can’t believe Liam is trying to justify 3 hour long games for 60 dollars Liam you need to stop defending everything because it is very annoying and you do it alot.
December 14, 2014 at 12:32 am
The three hour game thing was an outrageous example just as Pats examples. I think Liam and Woolie are right here. Games should be reviewed just as movies and music are, separately from it’s price. Then after that you can do what you will with the score and the amount of the game. But a games score shouldn’t suffer because of it’s price like for example MGS Ground Zeroes.
December 14, 2014 at 1:08 am
better than some guy shitting on everything and being a complete asshole for no reason.
now that is MORE annoying.
December 14, 2014 at 12:22 am
Pat’s right. Price is a factor when coming to a buying decision.
Adding price to level of enjoyment is a great way establishing worth which Liam doesn’t understand.
Having a suggested buying price for a game is a legitimate way to influence a purchase. Let’s say I have $60 and there is a new release that is a solid 7/10 however there is another game that is for all intents and purposed qualitatively identical for $40 it’s an easy decision. However, let’s say a 6/10 comes out for $60 and it’s four hours long, a reviewer (whose job is to advise in the purchase of games) should state that the game is good but not at it’s current price tag. The product, i.e this 6/10 game remains a 6/10 but becomes a much more valuable purchase at a lower price.
December 15, 2014 at 8:38 am
“However, let’s say a 6/10 comes out for $60 and it’s four hours long, a reviewer (whose job is to advise in the purchase of games) should state that the game is good but not at it’s current price tag. The product, i.e this 6/10 game remains a 6/10 but becomes a much more valuable purchase at a lower price.”
But that seems EXACTLY like what Liam was saying. He was suggesting that price be included within the text of the review itself and possibly at what price they suggest you buy it at, but the price should not DIRECTLY affect the score of the game. Pat is saying that the price should be an actual part of the score, where if it costs more than it should, points should be DEDUCTED from the score.
The problem with including the cost into the score is you can still buy games on release date (or close enough to the date) at lower than the normal price, and it can vary by store as well. Steam offers group buys of games so you can get the game for less than normal. You can even pre-order games on Steam and get them 10-20% off. Right now if you pre-order Witcher 3 for PC on Amazon, its $60. If you pre-order it from Steam, it’s $48. Steam also sometimes offers discounts on games if you own previous installments of the game (such as upgrading from Deus Ex: Human Revolution to the Directors Cut, or Guacamelee Gold Edition to Turbo Edition), or you can even get free coupons from the developers themselves, like how I got coupons for Broken Age when it came out because I already had Psychonauts in my Steam library. You can also borrow a game from a friend or get it used (or in the case of Evil Within, get it legit for $25 within a month of its release). I’ve even seen some games comes out and get put into a humble bundle not too long after release, so you can legally get that game for like $0.40 (or maybe like $10 if you couldn’t find people to buy off the games you don’t care about). You can even get people to trade you the game on Steam by paying them back with Team Fortress 2 items or Steam cards (and if you are slick enough, you can trade them an amount that’s lower than the game’s value). There’s just so many ways to get a game on release date at lower than the regular price that including the price into the score is just dumb.
December 14, 2014 at 12:26 am
!00% agree with Liam in this debate. No review should ever factor in price for a score. If Journey came out at $60, does that make it anything less of an absolute MASTERPIECE? No. I can’t stand the mentality of comparing the length of a game to it’s price. I buy games because I enjoy them, and if a game looks enjoyable, I buy it. Simple as that. Same with music, movies, books, whatever. I’d buy a 1 hour game at $60 if it looked fun/interesting enough. I absolutely understand wanting to get “the most” out of your money, but that whole mentality is what leads to the trend now of most $60 games adding pointless, dumb things to them to add to the playtime. Why the FUCK are there superman 64 levels in Arkham City? Batman should be fighting crime, not trying to get the best time on the leaderboards gliding through holographic rings.
December 14, 2014 at 12:28 am
THEY CONNECTED ANOTHER IV! THE VITA IS STILL ALIVE!
December 14, 2014 at 12:55 am
Liam argues like an asshole
December 14, 2014 at 1:02 am
SorryLIam I know you have a job playing games and to you money is no problem but I subscribe to Pat’s thought process. The money IS a god damn important point to whether or not I think an a game is worth it or not. I know you think it doesn’t matter but it does to people like me who work a part time job.
I just don’t see how you and Woolie can be so dismissive about it.
December 14, 2014 at 1:46 am
i agree with pat about the price factor. and i wish liam would stfu
December 14, 2014 at 1:52 am
I was really hype for that Yakuza 5 announcement but I’m a scrub compared to Pat. Really enjoyed his reaction.
Third Party Production and Gio Corsi are the best thing that happened to gaming and Sony. Sega hate us and we would never have gotten Yakuza 5 without Sony.
Jaffe is one of my favorite developer to listen to and I’m glad the crew enjoyed his presentation.
Third time I watch the conference and I get hype everytimes, Sony really hit the nail on this.
December 14, 2014 at 2:09 am
I agree with Pat completely about the length of a game vs. the cost. I would NOT drop 60 dollars on a game if it was like 3 – 5 hours long regardless of how good it was.
December 14, 2014 at 2:28 am
So how would Pat review TLOU remastered compared to TLOU? If you can pick up TLOU for $20 and TLOU:R comes out at $60, and only looks shinier..does that mean TLOU gets a 9/10 while TLOU:R gets 7/10 because it’s more expensive at the time of writing for nearly the exact same game?
December 22, 2014 at 6:26 pm
No, it also plays smoother and better.
December 14, 2014 at 2:58 am
“Oh, shove it up your ass! You fucking indie hipster fuck.”
Never change, Pat.
December 14, 2014 at 3:11 am
Pat “Babby-Hands” Solaire starring in the latest erotic flick, “Dude Raider,” featuring Nolan North
December 14, 2014 at 3:29 am
I would agree that because the price of games start out high and go down at different rates, price shouldn’t be a factor into how well I would rate a game. But I’m 100% on board with how Pat thinks, because if I had an awful time playing a 3-hour game but it was only $5, my attitude is, “Eh, easy come easy go.” I would be livid though if I had an awful time playing a 3-hour game for $60. My mood goes straight to, “WHAT A WASTE OF MONEY!” first, rather than being critical of the game being bad. Its not every day I spend $60 on one game, so it better be LITERALLY the worth of 12 $5-games, really.
In history though I’ve had more fun playing cheap indie games than anything big budget over-and-over. “The Order” reeks of “Destiny”… take that however you want!
December 14, 2014 at 4:08 am
Liam’s WICKED pissy over zero functional differences in opinion.
December 14, 2014 at 4:13 am
Gee, obviously Pat’s incredibly excited over Yakuza 5, but there’s no reason to be so rude over not hearing news that you could obviously read after the presentation. I know there’s an “in the moment” factor to hearing about yakuza 5/4 and Dead Souls, but come on, man.
December 14, 2014 at 4:43 am
December 14, 2014 at 4:47 am
I don’t think anyone freaked out about the Uncharted demo bug. It’s a live demo, things like that are expected to happen.
December 14, 2014 at 5:00 am
fuck you and your fireball
2 shots and I puked… it taste like fermented horse cock
I then drank my crown and was content with life
December 14, 2014 at 5:05 am
Liam, stop defending Destiny because Pat is right. The game sucks and those not admitting it are caught in its trap.
December 14, 2014 at 7:30 am
So true but the lad defends everything pat has a issue with he’s abit of a dick.
December 14, 2014 at 5:16 am
I’m mostly disappointed about Street Fighter. I was hoping to finally get into SF with the coming of it to Xbone but guess not now.
December 14, 2014 at 5:36 am
It’s weird how they didn’t comment on EA being really big buddies with Microsoft before and now they are here with Sony.
December 14, 2014 at 5:47 am
When yakuza 5 was announced, Pat looks like me when the new Star Fox was announced
December 14, 2014 at 6:12 am
Also, Pat is super right.
December 14, 2014 at 6:20 am
No wonder, he’s the one who understands the industry the most out of the four.
December 14, 2014 at 8:38 am
Just noticed that Liam says PVZ is better than Battlefield what are you fucking high sorry Liam but your opinion is dogshit.
December 14, 2014 at 8:43 am
It seems like everyone is beating down Liam here. I think both sides have their merit but Im siding with Liam here on this one although I understand Pats view where people want to get their moneys worth. I don’t think Liam was arguing his point like an asshole though. Pat and Liam can never really keep it civil when they argue, not to mention how quick to anger Pat is and how anyone would get butt hurt over someone just getting angry. Lets all just be friends guys.
December 14, 2014 at 9:54 am
This was actually a lot better than I was expecting. You did good Sony, you did good.
That said, is anyone else kind of pissed at Square Enix for getting my hopes up for an FF7 remake again? Because I’d given up on it already…
December 14, 2014 at 2:06 pm
wth, is that Bailey Jay in the 41:38 mark? Also, have fun looking that name up 😉
December 14, 2014 at 3:35 pm
I came to watch the zaibatsu lose their shit over the SFV gameplay and to then hear Pat squeal like a little girl over Yakuza 5 and was not disappointed. And Sony was really like “Oh you like games? You want to see that shitton of games we promised? Okay here you go”. I really liked this conference. No numbers bullshit, no tv show just game after game after game.
And I can see both sides of the debate but I think Liam mostly misunderstood Pat. When a game is good but short it would be nice (and I have seen it happen) if the reviewer says “hey this game is good, but really short. I think it’s more worth it if you buy it at X price.” If it should affect the final score it depends. If you feel like that was all that should’ve happened, no. If it feels like it is rushed and just suddenly ended yes.
A good example is South Park: The stick of Truth. It is much shorter than most RPGs but it is very obvious that any longer would’ve been really detrimental to the game. So it is fine that it ends when it ends. And to tie in with the podcast where Pat has been talking about Shadowrun Returns; The first game falls into the latter catagory. It really feels like you’ve just done the intro and the rest of the game is going to start. But nope after 13 hours it is all done. While the DLC gives so much more. That was a let down and I feel that in that case it should reflect on the score.
But what Pat really meant, at least how I felt he meant it, was that if a game is good or okay but not worth the full price it should be okay for a reviewer to say “hey it is good/okay but not really worth the price of admission. If it is this amount or below you should totally get it though”
December 14, 2014 at 4:28 pm
I understand Pat’s argument and agree that reviews nowadays are meant for people to understand what they are purchasing with their hard-earned money , but I have to side with Liam and Woolie in that reviews should be just about the quality of the game. The price of the game can just be a side note and should not affect the score a game receives. They are just arguing for two different systems that currently exist, which completely distracted them from the conference.
December 14, 2014 at 4:48 pm
The problem with reviews is that Pat wants a review, which is meant to help be a purchasing guide; while Liam/Woolie want critiques which are meant to state about the quality
December 14, 2014 at 5:20 pm
I really hope Killing Floor 2 comes to Xbox One eventually. Adam Boyes DID say “console debut”, so there’s a chance.
December 14, 2014 at 5:39 pm
Guys. Guys. When the Batmobile transformed into a tank in the demo from E3, Oracle said it was fine because all the vehicles he was shooting at were unmanned and remote-controlled. I would assume that goes for all vehicle combat in the game. But because people don’t listen to one line of dialogue, everyone assumes Batman became a bloodthirsty murderer after City.
December 14, 2014 at 5:58 pm
Oh Pat you’re adorable
December 14, 2014 at 8:06 pm
My god Liam is such a douchebag sometimes. STOP DEFENDING LITERALLY EVERYTHING YOU CLOWN.
Also, some people don’t care about the story in games, Liam. Some people actually care about good gameplay.
December 14, 2014 at 8:07 pm
Also… “That’s a personal opinion.” So is what you’re saying Liam. Damn.
December 14, 2014 at 8:39 pm
I understand what Pat is saying and what Liam and Woolie are saying but if something like a really good three hour game was 60 dollars, I would still wait for the price to drop. Value and Quality are put together for me with games, just like a food product. If I were to pay 60 dollars for steak and got an “OKAY” steak I would be disappointed. Also the music argument was super stupid because people listen to songs 100’s of times.
December 15, 2014 at 2:54 am
EXACTLY. We value products based upon their price, even when we don’t wish to. An objectively great steak isn’t worth an amount you aren’t willing to pay for it, no matter how objectively good it is. And prices inform expectations in EVERY form of art and entertainment. 😀
December 15, 2014 at 12:57 am
Skipped over the entire Tearaway presentation. Thanks, guys!
December 15, 2014 at 1:18 am
Getting real tired of Liam’s shit
December 15, 2014 at 1:22 am
I think what Pat is trying to say is the basis of economics in a capitalistic society which is fueled by currency. Especially when the same currency buys wants and needs.
December 19, 2014 at 6:55 am
That’s what all young people are like right now. You have to be patient with them; They mean well and they will grow out of it. We had a lot of this kind of thinking in the 70s also.
December 15, 2014 at 2:53 am
@Liam: I include how much I’d be willing to pay for a game at the time I reviewed it in my review so people can set their willingness to pay for it based upon how old the game is and how long ago I made my review. If money devalues at a rate of about 2% a year consistently from now on, that’s a pretty easy calculation to make for most people. When I do a triple A game that demands 40 to 60 dollars, I offer my critique of whether or not the game lives up to both it’s budget and it’s pricetag, along with a dream-price of what I would be willing to pay if I could name my price for the game. People find my reviews generally helpful on Steam, so suffice it to say, prices are a legitimate way of critiquing the value of a game.
Consider this: It’s impossible not to do so anyways; Everyone votes for or against a game based strictly upon it’s price when they match evidence that the game is good against what the publiser is asking for it. As much as we might wish not to acknowledge that or include it in the data that we use to evaluate the game, everyone else does. We might as well throw in our opinion on it, even if the price doesn’t inform the majority of how we feel about the content.
December 15, 2014 at 3:39 am
Hour fortyish in,talking about whether price should be a factor in reviews, gotta side with Pat against the others. Price might not technically be part of the game, but neither is DRM, save/load/install times, all kinds of region/platform lock bullshit, the online community, or lots of other shit that’s integral to playing a game.
That’s the divide; L and W seem to have separated the ancillary stuff surrounding the playing of a game from the game itself, which isn’t something that I think a reviewer can in good consciousness do; the two are intrinsically linked. I won’t say $60 for three hours of entertainment can’t be a good proposition (and neither can anyone else who’s ever payed for concert tickets), but I won’t accept that price has no factor.
You want to talk about artistic analysis and all that, sure, then you can ignore pricing or locked content or stupid advertising or whatever. Reviewers aren’t doing artistic anaylsis, they’re doing a report on value.
December 15, 2014 at 6:50 am
The Framerate is all over the place with the site’s player. I’m watching this at 360p and it still runs like ass.
December 15, 2014 at 9:31 am
Seeing all the comments about the Woolie and Liam vs. Pat discussion about reviews, I am noticing a lot of people saying “I agree with Pat” and as they go into detail about why they agree with Pat, they actually end up describing EXACTLY what Woolie and Liam are saying. Then again, there does seem to be a few inconsistencies with what each side is saying, but I believe it is just a matter of poor wording due to the heat of the moment. Here’s a breakdown of the two sides without any of my opinions on the actual issue (though you can find my opinion in another comment) based on what seems to be said more consistently.
Woolie and Liam believe the numerical score of a game should NOT take into account the price of the game, but the text of the review CAN talk about whether the game is worth a purchase at the MSRP price.
@1:39:00 Liam: “My review format is the game and on the side I say is it good value.”
@1:40:00 Pat: “If there was a great review for Steel Battalion, and that game costs $150, you shouldn’t tell people that it’s $150?”
Liam: “I am not saying that. I’m saying it shouldn’t influence the score.”
Pat believes that not only the text review of the game, but the actual numerical score should take into account the price of the game. In other words, points should be DEDUCTED from the score if it costs too much.
@1:41:08 Liam: “If I get a free copy of a game.”
Pat: “Then it’s better than the one you paid for.”
@1:43:52 Pat: “You guys see a distinction between quality and value. I view them as intrinsic.”
December 15, 2014 at 9:35 am
Destiny, what utter trash.
December 15, 2014 at 11:35 pm
December 16, 2014 at 10:05 am
Pat is right about the review system. How much something costs changes how good or bad we think it is. If I blew 60$ on a pile of horseshit, I’m going to hate it a lot more than if I spent 10$. The price changes expectations, because it’s assumed more funding and/or time is put into something the more it costs. So we expect more from pricey games because they’re pricey. I understand Woolie and Liam’s Idealistic opinion that price shouldn’t change expectations, but that doesn’t change how we actually associate price with quality or how much money actually alters the content of a game (AAA games have to play it safer because of the amount of money on the line, whereas indie games don’t necessarily have too, for example).
So in short reviews are indications of how I should spend my money, because if it’s cheap there’s no reason not to buy it and test it out for myself.
(perhaps what woolie and liam want is analysis of video games, Akin to the kind done in Literature and film at an academic level?)
December 19, 2014 at 6:58 am
What’s more telling is the fact that anything we find entertaining we have to pay for to get more of it. What people are willing to pay for something vs. what it costs to make is perhaps the most legitimate method to determining it’s value (in resources) to a society. No matter how objectively good something is, if you can’t afford it… Well there you go, you can’t afford it.
January 16, 2015 at 6:42 pm
They might mean they want an analysis. But they should specify that and not act like it is a game review. At least call it a critique. They make that argument about how you don’t factor in the price on art or books but those are completely different mediums. A book does not have progression blocking bugs unless someone literally rips pages out of it and a painting like the Mona Lisa does not glitch out like the characters in Assassin’s Creed Unity.
And that is why Pat is right.
December 16, 2014 at 9:32 pm
Wow, that review discussion. Could’ve saved that for some other time. Like while not watching a live stream.
December 18, 2014 at 12:00 pm
Does anyone else notice Liam is REALLY passive-aggressive towards Pat? I know Pat has some very strong points of view, which often opposes Liam’s P.o.V. – But Liam’s passive aggressive attempts to make Pat change his behavior are really off putting.
Just saying, you can tell these guys spend a lot of time together, they’re just a poor pairing.
December 23, 2014 at 1:31 am
There’s a reason why it was Matt-Patt, AND Woolie-Liam.
December 18, 2014 at 2:09 pm
why do they never do anything at liam’s place? is liam homeless?
December 19, 2014 at 7:33 am
I know we all want to argue about the discussion. But i have a differrent annoyance…woolie if you are going to chew with your mouth open next to the mic try to lean to the side or something to spare us from your mouth breathing disgusting wet chewing sounds…please….much love tho.
December 21, 2014 at 5:57 pm
Liam’s devil’s advocate schtick is getting fucking old.
If you went up to the 4 guys and asked “Hey Zaibatsu, which is better-getting handed a crisp $20 or a hefty kick in the nuts” you just know that little fuckhead would be all “Well, it depends on the kick in the balls.”
Liam is a terrible example of a lot of folk under 25 today-he can’t deal with a contrary opinion and get passive aggressive & pissy very quickly. Totally agree with Pat.
Also-HOLY FUCK YAKUZA 5
December 23, 2014 at 6:56 pm
Pat jsut won the Pagent. now he’s the happiest girl in the galiball
December 24, 2014 at 2:10 am
The movie review site that Pat was talking about was Spill.com which was shut down a year ago. The partial spiritual successor DoubleToasted.com follows the same review structure. I agree with Pat because I don’t have unlimited money.
December 24, 2014 at 4:22 am
I agree with Pat on the pricing having something to do with the review because as a consumer if I read a review it is because I have an interest toward the game but since I’m not rich it might take a few weeks to put aside the money for a 60-70$ game and if the effort put towards saving for the game doesn’t give me a worthwhile playtime then that becomes a bad experience which could affect future purchase of a game in the same price range negatively.
January 16, 2015 at 6:05 pm
January 15, 2015 at 12:47 am
THIS VIDEO CAME OUT!? I had no idea..
January 15, 2015 at 9:25 pm
That was… an… AMAZING event. So many strong titles were announced. So good. Love it.
January 16, 2015 at 2:19 am
God dammit liam it’s a magazine not a clip.
January 16, 2015 at 6:02 pm
God I want to strangle Liam and Woolie when they say price does not matter for a game just because a price will drop eventually. Pat is clearly right and I swear it is like those two have not had to worry about how much a game costs ever since SBFP took off. In a review I NEED TO KNOW if I am dropping $60 on something that can be beaten in a day, a week, a month, or even longer than that.
I want to know what I am BUYING and what I am PAYING FOR on that day at that price.
January 16, 2015 at 10:02 pm
So is the player still fucked up for anyone else? The video just dies at random intervals for me.
September 2, 2015 at 8:36 pm
Meh…Fireball is alright…Depends how drunk you are at the time.
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