Wow Nadalia. You make buildings as cursed and spirally as a Ducks penis, yknow that?
October 19, 2014 at 4:06 pm
Watch, as the game continues to drain their own souls. You can FEEL the apathy!
October 19, 2014 at 4:10 pm
the taste of dispair, mmm perfect
October 19, 2014 at 4:09 pm
Sure Pat, how DARE From bring back a really cool weapon from the first game. Yeah, they went a little nuts with the references, but at least this is a weapon and not something pointless.
October 19, 2014 at 4:13 pm
The thingh is, they brought a lot from DkS1, and most of it has no explanation of why. Also with lazy descriptions.
October 19, 2014 at 4:14 pm
You mean almost the entire game? Because it’s fucking nutso how much they straight ripped from 1 to 2.
October 19, 2014 at 4:34 pm
Yeah, I agree. But they put this one in because it would be cool and fun to use. I don’t think this is as bad as Nito 2.0, or the random Ornstein fight.
October 19, 2014 at 5:27 pm
I really don’t see why they shouldn’t bring things back. The whole game hints strongly that Drangleic is effectively sitting on the ruins of Lordran, so it would make sense that artifacts from the past might be lying around. Since this is, by its title, a direct sequel to Dark Souls, it also makes sense that many items are the same, like Homeward Bones and the like. Frankly, I don’t think they went overboard with the references; they could’ve used much more. But that’s the nature of sequels. Part of the job regarding design and lore is already done, you’re just building on it.
It isn’t like they used tons of references to Demon’s Souls, even though they could have said that Boletaria was one of the kingdoms in the area before Drangleic. They did try to create a lot of new stuff, just in the already-established world of Dark Souls.
October 19, 2014 at 9:47 pm
Not only Nito 2.0 or Ornie, but I’m talking about basic stuff that had no place there like knight set, elite knight set, wanderer, ect. Supposedly more than one era past, thousands of years, yet these type of armors keep relevant somehow, should they be dust by DKS2 time.
I’m gonna say something, may be, stupid. I take DS as a prequel of DKS1, even though they have no relation one to the other. Combat mechanics, souls, the way items works, bonfire (thought in DS had a different name and work more like a teleport), core elements that makes a saga without copy/paste assets.
Don’t get me wrong I love these games but it could be so much more.
FInal thought, nobody talks about this, but DKS2 has huge places but empty.
October 19, 2014 at 10:07 pm
Here’s the part I don’t get, Pat talked up how much he loved that they brought Ornstien back as a boss from DS1. He’s not ok with a fun weapon with a unique move set to the game but he’s ok with a recycled enemy design.
October 20, 2014 at 8:31 pm
i think is because Ornstein was there so people would get the confirmation of DS2 being a sequel to DS1, and because he’s the first callback so it has that benefit while the Greasword of Artorias iin a point where you not only found a ton of DS1 references but also you probably played the NG+ where you get the Souls of the original 4 main bosses
see, I don’t disagree with pat, I do appropriate new cool stuff over old cool stuff.
but Artorias’ greatsword is just fucking awesome enough that i’ll let it slide this once.
October 19, 2014 at 4:26 pm
Two-handing huge weapons is for monarchs. Blocking is for the peons with shields.
October 19, 2014 at 4:50 pm
I don’t see nothing wrong with having weapons, or armor from the 1st game brought into the sequel :p
October 19, 2014 at 5:03 pm
We’re ever so slowly inching closer to the salt mine that is the Fume Knight.
October 19, 2014 at 5:07 pm
I wonder if the salt produced will equal the amount of ash all over the DLC.
October 19, 2014 at 5:05 pm
Man, screw you Pat and Eli. I find it awesome that Artorias’s sword made it into this game, and came with the moveset from Artorias himself, which wasn’t present in the first game.
October 19, 2014 at 5:39 pm
I know! That sword is storied enough, and desirable enough, that no one should be complaining about it! And it has unique attacks for 1-handing, 2-handing, and power stances that not only let you relive the glory of Artorias, but also make the weapon incredibly fun to use. This is the kind of thing where if they didn’t put it in the game, then people would say they want something like this because it would be cool. From puts it in? People who enjoy being wrong complain. Forget those people.
It isn’t like the game doesn’t have plenty of unique weapons that reference no one from the first game. The Majestic Greatsword feels special, as it should.
October 21, 2014 at 4:51 pm
Explain how the sword lasted for over a thousand years without its owner, and then got into that chest.
January 10, 2016 at 9:16 pm
They said it in the fucking description.
October 19, 2014 at 8:13 pm
That move set was in the first game, there were three versions of Artorias’s sword and the third one had that move set, but you didn’t have to equip it left handed.
October 19, 2014 at 5:30 pm
I love what From did with the red phantoms in the DLCs. Which makes a certain optional boss fight even more disapointing to me. You know the one.
October 19, 2014 at 6:02 pm
Power-Stanced Artorias’ greatsword lets you do Terry Bogard’s best move.
October 19, 2014 at 8:15 pm
October 19, 2014 at 9:50 pm
October 20, 2014 at 12:26 am
I got an ad from state farm with ultraman in it, WTF.
October 20, 2014 at 7:43 am
I like Woolie like a lot, so why the hell do I hate him when he plays this game? I think it’s because he’s so frustratingly bad at it, like without Pat he’d be lost. More specifically he’s overly cautious and lacks killer instinct and at times during this lp common sense.
October 20, 2014 at 3:29 pm
Was he referencing that he didn’t get much sleep because of Chie? The “you know what I mean” throws me off. That’s about the only reason I don’t get sleep…. Because of Chie, I mean…
October 20, 2014 at 7:45 pm
wow Woolie has so many Johns in ths LP he can be renamed “John Madden” & it would still make sense
and about Artorias Greatsword, i get your point of this game doing way too many callbacks, but honestly i am glad they brought back such a cool weapon for the OPTIONAL DLC where it makes sense to have full of callback items
October 22, 2014 at 12:52 pm
Can’t believe the dark sprit invader just ate it lol
January 21, 2015 at 6:56 pm
That tower was my first ragequit in DS2. The second was in Sunken Crown. They really cranked up the bullshit factor in the DLC to the point where certain areas stopped being fun.
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